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Meee One
The dyst0pian Corporation Zero-Day
475
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Posted - 2014.03.10 12:59:00 -
[1] - Quote
Right now (as of 1.8) assaults beat logis in base armor and shields as well as speed AND shield regen. I thought armor slowed you down (armor plates).
My request: -Buff logistics armor and shields as well as shield regen to compensate for the speed loss. -or- -Buff logistics stamina/stamina regen,movement/sprinting speed to compensate for the tank loss.
And before any assaults QQ,this would boost one or the other not both. Being frail and slow just isn't fair.
Only users lose drugs.
Time wounds all heels.
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Meee One
The dyst0pian Corporation Zero-Day
477
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Posted - 2014.03.10 13:16:00 -
[2] - Quote
Tallen Ellecon wrote:I've only fully specced into the Gallente Logi and.....no.
I take a hit to speed and health for 4 equipment slots, I'm here to support my team, not be a slayer. It's funny how desiring any buff to logis automatically makes you a slayer. It's also quite sad you're too stupid to read and understand the whole post. If you knew the suit stats before you commented,you would know the only thing i'm asking for is the ability to survive not slay.
Heavy suits are slow and have bad regen because of their armor. Scouts are fast and have great regen because of their lack of armor.
Assaults have more armor and have good regen and are still fast. Logis have less armor worse regen and are slow.
Oh,it's because my eq? Does that mean scouts will be slowed or have their armor reduced to compensate for the extra eq slot they get? I think not,it would defeat their roles purpose.
Only users lose drugs.
Time wounds all heels.
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Meee One
The dyst0pian Corporation Zero-Day
477
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Posted - 2014.03.10 13:46:00 -
[3] - Quote
Korvin Lomont wrote:I would rather give logis more speed, honestly support players need speed to get where they are needed...and to keep up with all the front line grunts (assaults)...
I would have 0 problems with this. I just wish CCP would make up their minds regarding logis. We can either be slow and tank,or be fast and not tank.
But as logis currently are they are slow and can't tank,unless you're running a slayer fit.
Only users lose drugs.
Time wounds all heels.
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Meee One
The dyst0pian Corporation Zero-Day
478
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Posted - 2014.03.10 14:08:00 -
[4] - Quote
Beren Hurin wrote:Logis are getting a buff in 1.8 but not really to anything having to do with killing.
They get more passive scan range, better bas hacking speed and more stamina and regen. Assaults will still have better max stamina by 25 points,and stamina regen by 5 points. All with better tank,and shield regen. And their scan precision will be better.
Only users lose drugs.
Time wounds all heels.
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Meee One
The dyst0pian Corporation Zero-Day
478
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Posted - 2014.03.10 14:31:00 -
[5] - Quote
Bendtner92 wrote:Really? Logis already have the most slots (and those extra slots means the lower health than Assaults is nullified) and are even getting buffed in 1.8 If anything they need to have the same amount of high and low slots as Assaults and less CPU/PG than now (also because they get a 25% fitting reduction for all their Equipment slots in 1.8). Logis should be less tankier than Assaults (hence the lower base health), but the higher amount of high and low slots counter exactly that. Sure they could then perhaps get a slight speed buff to be (almost) on par with Assaults in that regard, but they certainly need their high and low slot count reduced as well as their CPU/PG lowered a bit. Tl;Dr Logis aren't nerfed enough nerf them more! -An assault
NF has 0 credibility anymore,so i'll ignore your ignorance regarding logis.
Only users lose drugs.
Time wounds all heels.
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Meee One
The dyst0pian Corporation Zero-Day
478
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Posted - 2014.03.10 14:34:00 -
[6] - Quote
Korvin Lomont wrote:Bendtner92 wrote:Really? Logis already have the most slots (and those extra slots means the lower health than Assaults is nullified) and are even getting buffed in 1.8 If anything they need to have the same amount of high and low slots as Assaults and less CPU/PG than now (also because they get a 25% fitting reduction for all their Equipment slots in 1.8). Logis should be less tankier than Assaults (hence the lower base health), but the higher amount of high and low slots counter exactly that. Sure they could then perhaps get a slight speed buff to be (almost) on par with Assaults in that regard, but they certainly need their high and low slot count reduced as well as their CPU/PG lowered a bit. Keep their current HP, give them the same or slightly more speed than assault lower their CPU/PG to assaults levels move one slot from Logis to assaults and boost the logis CPU/PG reduction skill to 10 or 15% per level. Et voila the logi cant out tank the assault (same CPU/PG but 1 slot less) but could still fit the equipment to be a logi and the logi now can keep up with battle suits apart from scouts (that are more the lone wolf style suits anyway)
Tl;Dr Logis aren't nerfed enough nerf them more! -An assault
Logistics is 99% of the game and killing is maybe 1% so we should make logistics suits even worse?
Only users lose drugs.
Time wounds all heels.
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Meee One
The dyst0pian Corporation Zero-Day
478
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Posted - 2014.03.10 15:01:00 -
[7] - Quote
Korvin Lomont wrote:Meee One wrote:Korvin Lomont wrote:Bendtner92 wrote:Really? Logis already have the most slots (and those extra slots means the lower health than Assaults is nullified) and are even getting buffed in 1.8 If anything they need to have the same amount of high and low slots as Assaults and less CPU/PG than now (also because they get a 25% fitting reduction for all their Equipment slots in 1.8). Logis should be less tankier than Assaults (hence the lower base health), but the higher amount of high and low slots counter exactly that. Sure they could then perhaps get a slight speed buff to be (almost) on par with Assaults in that regard, but they certainly need their high and low slot count reduced as well as their CPU/PG lowered a bit. Keep their current HP, give them the same or slightly more speed than assault lower their CPU/PG to assaults levels move one slot from Logis to assaults and boost the logis CPU/PG reduction skill to 10 or 15% per level. Et voila the logi cant out tank the assault (same CPU/PG but 1 slot less) but could still fit the equipment to be a logi and the logi now can keep up with battle suits apart from scouts (that are more the lone wolf style suits anyway) Tl;Dr Logis aren't nerfed enough nerf them more! -An assault Logistics is 99% of the game and killing is maybe 1% so we should make logistics suits even worse? This is not a nerf its a change the support player needs speed to keep up with front line soldiers, with the boost to fitting for equipment you will be able to equip anything you need to full fill their role. Being a bit less tanky than assaults is fine for me as long as we get more speed. you don't need heavy like eHP to be a good logi but you need assault like speed to be where you are needed. Of course this is my personal opinion other logi may be fine with being slow like a heavy with less HP than a heavy... no logi would willingly saw off their own arm to save their big toe.
Only users lose drugs.
Time wounds all heels.
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